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Using AWS for real-time player data analysis in game development
In multiplayer gaming, keeping players engaged isn’t just about great graphics or fun gameplay —...
How to build and scale smarter skill-based matchmaking with AWS
Matchmaking is the backbone of multiplayer games. If your matchmaking is bad, players won’t stay....
Building device-agnostic games with Remāngu
The gaming world is changing, and so are the expectations of players. More than ever, gamers want...
Computex 2024 announcements that caught our eye
Computex is one of the largest and most influential technology trade shows in the world, held...
Top cybersecurity threats and solutions in the gaming industry
From stolen accounts to disruptive attacks, studios need robust security to protect their players...
USB remotization and NICE DCV
This is a summary of NiceDCV is not just a Remote Desktop (S1:E1), originally published on...